Courses

Unity C# Scripting

Unity C# Scripting
400 USD
VR / AR Application Development
15 Courses
506 Lessons in 61 Chapters
66 Hours & 30 Minutes
Lessons
26 Lessons in 3 Chapters
Duration
3 Hours & 41 Minutes
Students
0 Student in 0 Country
Instructor
Mostafa Emad Engineering Software Developer
Course Curriculum
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01-01 - Integrated development environment (IDE) support
 0:06:00
01-02 - Debug C# code in Unity
 0:12:00
01-03 - Scripting concepts
 0:12:00
01-04 - Unity architecture
 0:13:00
01-05 - Getting Started with Movement and Motion
 0:05:00
01-06 - Vectors and Coordinate Spaces
 0:06:00
01-07 - DeltaTime
 0:04:00
01-08 - Rotation and Circular Motion
 0:10:00
01-09 - Rotation and Looking
 0:08:00
01-10 - Rotation and Rotational Speed
 0:05:00
01-11 - Orbiting and Movement with Quaternions
 0:10:00
02-01 - Player Movement
 0:08:00
02-02 - Physics and Collisions
 0:10:00
02-03 - World Space vs Local Space
 0:05:00
02-04 - Coordinate Space Conversions
 0:12:00
02-05 - Gravity and Jumping
 0:06:00
02-06 - Quaternion Slerping
 0:06:00
02-07 - Vector Projection
 0:07:00
02-08 - Rigid Body Physics
 0:12:00
02-09 - Manipulating Game Object Components
 0:10:00
02-10 - Using Collisions
 0:10:00
03-01 - Accessing Game Object Components
 0:06:00
03-02 - User Input Basic
 0:08:00
03-03 - Script Communication
 0:07:00
03-04 - Using Triggers
 0:08:00
03-05 - Raycasting
 0:15:00