Courses

Unity VR Fundamentals

Unity VR Fundamentals
400 USD
VR / AR Application Development
15 Courses
506 Lessons in 61 Chapters
66 Hours & 30 Minutes
Lessons
44 Lessons in 6 Chapters
Duration
5 Hours
Students
0 Student in 0 Country
Instructor
Mostafa Emad Engineering Software Developer
Course Curriculum
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01-01 - What is Game Engines
 0:04:00
01-02 - Basic 3D Concepts
 0:05:00
01-03 - Basic VR Concepts
 0:06:00
01-04 - Creating Assets
 0:04:00
01-05 - Unity Game Development Pipeline
 0:09:00
01-06 - Unity Folder Structure
 0:07:00
01-07 - Importing 3D Assets
 0:04:00
01-08 - 3D Assets Stores
 0:06:00
02-01 - VR Hardwares
 0:05:00
02-02 - VR Audio
 0:04:00
02-03 - VR 3D Sound
 0:08:00
02-04 - Setting up Roomscale Interactions
 0:06:00
02-05 - Scripting Controller Interactions
 0:06:00
02-06 - Scripting Gaze Interactions
 0:06:00
02-07 - VR Player Controller
 0:06:00
02-08 - VR Player Setting
 0:07:00
02-09 - VR WalkThrough
 0:07:00
02-10 - Basic Teleportation
 0:08:00
03-01 - using Multiple Cameras in Unity
 0:07:00
03-02 - Physical Cameras
 0:06:00
03-03 - Cameras and depth textures
 0:07:00
03-04 - Multi-display
 0:06:00
03-05 - Camera component
 0:07:00
04-01 - Unity Assets Fundamentals
 0:08:00
04-02 - Asset Workflow
 0:04:00
04-03 - Supported Assets Types
 0:05:00
04-04 - Assets Meta Data
 0:04:00
04-05 - Assets Packages
 0:06:00
05-01 - Terrains
 0:05:00
05-02 - Painting Terrains
 0:12:00
05-03 - Texturing Terrains
 0:13:00
05-04 - Materials
 0:08:00
05-05 - Colliders
 0:07:00
05-06 - Rigid Bodies
 0:07:00
05-07 - Prefabs
 0:06:00
05-08 - Building a Level
 0:10:00
06-01 - Understanding Light Types
 0:08:00
06-02 - Placing and Manipulating Lights
 0:12:00
06-03 - Optimizing Lights
 0:08:00
06-04 - Light Baking Technique
 0:12:00
06-05 - Light sources
 0:06:00
06-06 - Shadows
 0:06:00
06-07 - Lighting Settings Asset
 0:06:00
06-08 - Lightmapping
 0:06:00